![]() Menu and Videos are working and the Game is playable. Without it, the game behaves exactly the same except at normal speed (not framerate) ![]() Use all cores, Disable pixel shaders, and Skip RDTSC patching are enabled, however this only seems to unlock the game speed. Main menu background and loading screens (Other than the pre-main menu loading screen) does not render. ![]() Game does not render any models or environments, only menu/hud elements and the skybox. Game seems to work fine otherwise, including sound. It would freeze occasionally, though this seems to be triggered by switching windows on my computer, so possibly an emulator issue. "Looking" up increases the framerate drastically. Framerate hovers around 4-5 fps in-game on Ryzen 5 1600/16gb ram/1080ti, but changing process affinity for cxbx to realtime bumps it up to 7. In-game, only the HUD and Skybox are visible, no models or environment is rendered. Black loading screen with visible spinning loader after loading a game. ![]() Menus work fine besides the background of the main menu, which has the "hall of mirrors" effect. (Originally wrote this as it's own post, but someone told me to reply here instead.) Description
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